Trident Discovery Proposal
Systems engineer on the NASA Discovery Trident Step 2 proposal – a $500 million mission to the outer planets that will launch on October 25, 2025 and will flyby seven planets, until reaching its target destination of Triton in late June 2038. Tasks involved writing and creating content for proposal and leading systems-based horizontal review.
Space Mission Formulation Tookit
Led the creation of a model-based systems engineering (MBSE) tools for CubeSats and SmallSats at NASA JPL using physics-based python models that I developed for spacecraft evaluation. All models that were developed were validated with reliable sources. With hundreds of modular models developed, I assembled a network of connected models that accurately assesses the complex interactions between spacecraft subsystems, the environment, and ground systems.
Software Engineer at Sisu VR
Web development of front-facing and customer portal for Sisu VR – a VR-based training service. The front-facing site utilizes the bootstrap framework and jQuery library and is based off a design created by UI/UX developer at Sisu VR. Worked with excellent backend and UI/UX developers to create and implement a functional, easy to use, and intuitive customer dashboard for customers to sign in and take their required training.
Lunar Flashlight 6U CubeSat - Requirement Management and Tracking
Lunar Flashlight is a 6U CubeSat being developed by NASA JPL with a primary mission objective of mapping the lunar south pole for volatiles and act as a technological demonstration. My involvement pertains to requirement management and tracking, using the JPL requirement management software called DOORS Next Gen.
SatCatalog aims to be a global spacecraft market/catalog to provide spacecraft engineers and developers a singular location to search and find satellite hardware that meets their requirements. Furthermore, the platform streamlines the preliminary hardware evaluation with our large index of hardware and connects engineers more quickly to developers.Launch SatCatalog
Xenia | C/2017 K2 Comet Flyby
Xenia is two 75 kg SmallSats with a mission of performing a flyby of C/2017 K2 Oort Cloud comet. The two Xenia spacecrafts will intercept the comet at 2.1 AU late 2022 at the comet’s perihelion. Xenia spacecrafts will tail the comet for several months returning images and other valuable science data.
Solar Sail Spacecraft
Deployable Alaska Research Sail (DARS) is a solar sail CubeSat that I conceptualized, proposed, designed, and built a working prototype while in the Alaska Space Grant Program. It was designed to deploy a 40 square meter sail and provide passive thrust technology. During the development phase various deployment and sail packing methods were explored. A series of deployment tests and thermal, power, trajectory analyses were conducted to determine mission feasibility. I presented the prototype at the National Space Grant Consortium in Washington, D.C. DARS is still in development and has a launch date of late 2020.
The REMORA-6U and REMORA-12U satellites are capable of large object rendezvous, attachment, tracking, and collision avoidance mitigation. The mission’s feasibility was accessed during the summer of 2017 where a preliminary design, mission concept, and analyses were conducted, ultimately determining REMORA is capable of the initial mission.
P3D Game Development - Wrangell Alaska
Game model and level design for the recreation of the Wrangell, Alaska airport. Using aerial imagery as a reference the region was recreated and integrated into the game engine. Development included asset design (buildings, vents, cones, vehicles, etc…), modeling, polygon optimization, texturing, object placement, and lighting.
Alaska Research CubeSat 2 (ARC2)
The Alaska Research CubeSat (ARC) is a series of CubeSats designed and constructed entirely by engineering and science students from the University of Alaska Fairbanks (UAF). Students are currently working on the second ARC satellite, ARC2. The objectives of ARC2 are to provide authentic, interdisciplinary, hands-on student experiences in science and engineering through the design, development, and operation of a student small satellite mission. Characterize thermal and vibration environment inside the launch vehicle from ignition to orbit insertion. Lastly, validate a high bandwidth communication system by obtaining images of changing snow/ice coverage in arctic regions.
CubeSat Thermal Analysis
I performed a CubeSat thermal analysis in conjunction with the ongoing development of the ARC2 (Alaska Research CubeSat 2) spacecraft to provide additional insight into the thermal environment and behavior of the spacecraft. The analysis accounted for various material properties, a dynamic solar flux value, planetary albedo, diffuse radiation, and their related view factors relative to the spacecraft.
Open Source Modular CubeSat
An open source modular CubeSat architecture aimed at providing the CubeSat community with an open source baseline system. The modular design allows for easy integration of commercial and custom hardware. The objective is to create a modular-lego like spacecraft system that is scalable across CubeSats and SmallSats that can be utilized by universities, organizations, and other entities or individuals.
Pseudo Sun Instrument
The Pseudo-Sun Instrument (PSI) is an LED based solar simulator used in testing solar cells and solar panel boards. Many LED based solar simulators use a hybrid system of LEDs and halogen bulbs. This leads to lower customizability and control of the light spectrum. The temporal instability (variation of the source with time) of halogen bulbs creates an inconsistent testing environment unfit for serious scientific analysis. To combat this, a design utilizing only LEDs with a wide range of wavelengths was proposed.
Alaska Research CubeSat 1 (ARC1)
Alaska Research CubeSat 1 (ARC1) was University of Alaska Fairbanks (UAF) first CubeSat that was developed over the course of 5 years with an objective of collecting environmental data during the rockets ascent. Most of the electrical boards were developed inhouse by electrical and software engineering students while the exterior and interior structure was developed and machined by mechanical engineering students. This was my first satellite project, where I assisted in troubleshooting the activation switch and designed and developed a solution.
Cube Bound is an extremely difficult game that was developed using the Unity Game Engine in late 2017. The endless jumping game has players jump from one platform to another by carefully timing their jump amount to reach the randomly generated new platform that changes width and position with each additional jump.Google Play Store
FSX Game Development - Colonsay Island
Using 3d modeling software, photoshop, and aerial imagery the small UK island Colonsay was recreated and implemented into a game. The island has 1m/pixel ground coverage of the entire island, day and night textures, original airport and runway design, and much more.